TTRPG community archives
Friday, April 25th, 2025 11:49 pmThe Dungeons and Dragons community forums were shut down in late 2015, shortly after the release of D&D 5e. The forums hosted tens of thousands of discussion threads across several editions of D&D.
The G+ Archives is a set of exports from now-defunct Google Plus TTRPG communities. A full directory can be found here.
The Story Games Index preserves threads from the Story Games community forums. The design-focused subforum, Praxis was more poorly preserved.
The Gauntlet forums inherited many users from Google Plus, especially the Gauntlet community that inspired it.
Fictioneers is, unfortunately, a community I know very little about. It seems to have focused on the "storygames" lineage of TTRPGs.
Wynwerod was relatively short-lived, but while it was active it seems to have hosted some of the Gauntlet survivors, and may have shared users with Fictioneers.
If there's similar resources available for other historical TTRPG communities of note, let me know!Site update - Freeware update!
Sunday, December 8th, 2024 08:33 pmMy freeware rec page has been updated!
- More games were added
- Demon King Chronicle got a big update, because now I've actually played it instead of just hearing how good it is.
- A couple of the featured games had additional resources added, because if I didn't include them it would be extremely difficult to find relevant information for them.
I have a whole list of games that I've heard are really good, but... I'm gonna pace myself and probably only add them as I give them a try myself.
(I feel a little weird about counting demos as freeware on the page... maybe I'll change that later. But for now I'm including them if they have enough depth or material to justify their inclusion.)
Site update - Navbar complete!
Monday, October 21st, 2024 09:33 pmAs of tonight, the navigation bar is now fully functional! I have a homepage, a genre history hub, a ttrpg hub, a freeware showcase page, and a general link showcase page. All of these are still under construction or directly connected to pages that are still under construction, but! the Full Skeleton is now online. this is phase 2 now. or possibly phase 3.
The homepage has been updated to reflect the next areas of focus, and to link to the pages I'm particularly proud of at the moment
Site update: Highlight Reel
Wednesday, October 2nd, 2024 01:58 pmMore progress! This time it's the page of games that I want to show off. probably won't be "complete" until i stop liking games but it's already in a pretty good spot with more to come
Page of note is here, the freeware page is gonna look similar but I want to add more to it
Site update - Mahou Timeline
Wednesday, September 25th, 2024 11:07 pmFirst few entries in the magical girl timeline are up! Most of it speaks for itself, but I find it interesting how it was VERY much a Toei brand thing for a few years there. Also better reception in Italy than expected, which explains Winx Club somewhat.
I think my ideal timeline format would let me do more with showing what's ongoing across different years, but I'm satisfied with what's here already.
Up next is probably either mecha timeline, filling out the freeware page, or pulling together the links page. I saw a "a website is like a model train set" analogy which... is starting to feel accurate hahahahaha.
Site update - Game pages
Friday, September 20th, 2024 07:41 pmThe freeware part of the site is one that I tried to start work for on Cohost, but was never really satisfied with the results. What I want is to provide a crossroads, a way to do some of the work for others to make finding games easier. It's... probably too big a project to attempt on my own. No clue if I'll be able to truly achieve that. But I at least want to get started.
Site update - Genre Histories
Thursday, September 19th, 2024 08:46 pm[Guy from Pokemon voice] Technology sure is incredible!
Grand Opening
Monday, September 16th, 2024 11:55 pmhttps://stepnix.neocities.org/
I guess the next step (ha) is either filling out some of the interest pages, or figuring out what my code actually does. At least one of those.
But hey, no sense holding back, right? Just gotta keep at it a little at a time